Match history
Lulu champion portrait

Lulu

Victory

Ranked Flex · 31 days ago

15:22Live Riot data

2 / 1 / 13

K / D / A

46.9%

Kill participation

608.1

Damage / min

5,766g

375.2 gold / min

31

17 placed · 4 cleared

7

0.5 CS / min

Objective control

Blue side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Bard+953 gold / +4 CS

Difference from the opponent Riot assigned to your role.

15. minute · Bard+1,511 gold / +3 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1511 gold and +3 CS versus Bard.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 3:40.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

17 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,4422,8834,3255,7660:003:507:4111:3115:22
Lulu: 5,766

Events and purchases

Kill · Lulu → Draven
Kill · Kennen → Mordekaiser
Kill · Bel'Veth → Bard
Kill · Naafiri → Yasuo
Kill · Naafiri → Yasuo
Kill · Draven → Lulu
Kill · Zeri → Draven
Kill · Zeri → Bard
Kill · Mordekaiser → Kennen
Kill · Bel'Veth → Lee Sin
Kill · Map → Bel'Veth
Kill · Lee Sin → Naafiri
Kill · Mordekaiser → Kennen
Kill · Lee Sin → Mordekaiser
Kill · Zeri → Draven
Kill · Zeri → Bard
Kill · Bel'Veth → Draven
Kill · Naafiri → Bard
Objective · Bel'Veth · Void Grub
Objective · Bel'Veth · Void Grub
Objective · Bel'Veth · Void Grub
Kill · Zeri → Bard
Kill · Naafiri → Draven
Kill · Mordekaiser → Kennen
Kill · Lee Sin → Mordekaiser
Kill · Naafiri → Yasuo
Kill · Yasuo → Naafiri
Building destroyed · Lulu · Outer turret
Objective · Bel'Veth · Hextech Dragon
Kill · Mordekaiser → Kennen
Kill · Zeri → Draven
Kill · Zeri → Bard
Kill · Yasuo → Naafiri
Kill · Zeri → Lee Sin
Building destroyed · Bel'Veth · Inner turret
Kill · Mordekaiser → Kennen
Kill · Mordekaiser → Lee Sin
Kill · Naafiri → Bard
Kill · Zeri → Yasuo
Kill · Bel'Veth → Draven
Building destroyed · Zeri · Outer turret
Kill · Mordekaiser → Kennen
Kill · Bard → Mordekaiser
Kill · Bel'Veth → Bard
Kill · Zeri → Lee Sin
Kill · Zeri → Draven
Kill · Naafiri → Yasuo
Kill · Yasuo → Naafiri
Kill · Lulu → Kennen

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
32 / 10 / 2537,509g · 53,062 damage
PlayerKDA · KPDamageGold · CSItems
Mordekaiser champion portrait

Limit#hyp

Mordekaiser · Top

7 / 4 / 1

25% KP

12,772

24.1% share

6,783g

91 CS · 5.9/m

Bel'Veth champion portrait

jesterich#hate

Bel'Veth · Jungle

5 / 1 / 4

28.1% KP

7,900

14.9% share

8,384g

160 CS · 10.4/m

Naafiri champion portrait

İntegral#MATE

Naafiri · Mid

7 / 4 / 2

28.1% KP

10,682

20.1% share

6,591g

108 CS · 7/m

Zeri champion portrait

issue#qxnzz

Zeri · ADC

11 / 0 / 5

50% KP

12,364

23.3% share

9,985g

157 CS · 10.2/m

Lulu champion portrait

geto#zxc

Lulu · Support

2 / 1 / 13

46.9% KP

9,344

17.6% share

5,766g

7 CS · 0.5/m

Red side

Defeat
9 / 32 / 523,792g · 34,334 damage
PlayerKDA · KPDamageGold · CSItems
Kennen champion portrait

Anai Nami#8057

Kennen · Top

1 / 7 / 3

44.4% KP

9,200

26.8% share

4,561g

68 CS · 4.4/m

Lee Sin champion portrait

BEST OF DRAVEN#TR25

Lee Sin · Jungle

3 / 4 / 0

33.3% KP

3,309

9.6% share

5,136g

64 CS · 4.2/m

Yasuo champion portrait

PASCO#Faxs

Yasuo · Mid

3 / 5 / 1

44.4% KP

9,678

28.2% share

5,772g

109 CS · 7.1/m

Draven champion portrait

BASUR ARİF#PUSU

Draven · ADC

1 / 8 / 0

11.1% KP

7,214

21% share

4,255g

84 CS · 5.5/m

Bard champion portrait

Barış Manço#REİS

Bard · Support

1 / 8 / 1

22.2% KP

4,933

14.4% share

4,068g

4 CS · 0.3/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — geto#zxc | MacroDiff