Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Flex · 31 days ago
11 / 4 / 3
K / D / A
58.3%
Kill participation
995.4
Damage / min
10,620g
453.8 gold / min
13
9 placed · 1 cleared
139
5.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPolonyalı Hamsi#0510
Tahm Kench · Top
3 / 2 / 3
25% KP
10,465
14.2% share
9,766g
164 CS · 7/m
jesterich#hate
Bel'Veth · Jungle
3 / 6 / 4
29.2% KP
14,630
19.8% share
11,940g
240 CS · 10.3/m
geto#zxc
LeBlanc · Mid
11 / 4 / 3
58.3% KP
23,293
31.6% share
10,620g
139 CS · 5.9/m
The Ashborne#ASH
Jhin · ADC
6 / 5 / 2
33.3% KP
10,851
14.7% share
9,284g
111 CS · 4.7/m
Refly#007
Karma · Support
1 / 4 / 8
37.5% KP
14,564
19.7% share
7,808g
54 CS · 2.3/m
Red side
DefeatMrSucuk#KRDŞ
Akali · Top
5 / 3 / 3
38.1% KP
16,734
26.5% share
8,256g
149 CS · 6.4/m
Herkµl#TR1
Nocturne · Jungle
7 / 3 / 5
57.1% KP
12,446
19.7% share
10,557g
141 CS · 6/m
Xedist#5945
Vex · Mid
4 / 6 / 2
28.6% KP
10,884
17.2% share
6,963g
121 CS · 5.2/m
Chizuru#zero
Jinx · ADC
2 / 6 / 8
47.6% KP
15,396
24.4% share
9,744g
174 CS · 7.4/m
LuNeX#00000
Thresh · Support
3 / 6 / 9
57.1% KP
7,698
12.2% share
6,615g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
