Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 31 days ago
14 / 4 / 2
K / D / A
57.1%
Kill participation
1,685.3
Damage / min
10,755g
696.1 gold / min
8
7 placed · 0 cleared
141
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNotorious#EA7
Yorick · Top
0 / 6 / 3
27.3% KP
5,221
16.2% share
3,880g
72 CS · 4.7/m
Wastoftimee#2734
Jarvan IV · Jungle
3 / 4 / 3
54.5% KP
4,500
13.9% share
5,737g
94 CS · 6.1/m
Mors Certa#0000
Yasuo · Mid
0 / 7 / 3
27.3% KP
6,662
20.6% share
4,684g
109 CS · 7.1/m
Andromeda#TR477
Ezreal · ADC
7 / 5 / 3
90.9% KP
11,390
35.3% share
8,564g
92 CS · 6/m
genç osman#1925
Poppy · Support
1 / 6 / 6
63.6% KP
4,507
14% share
4,344g
21 CS · 1.4/m
Red side
VictoryDÜMBÜKBÜLLÜK#Rynx
Jax · Top
7 / 2 / 1
28.6% KP
16,320
29.2% share
7,883g
121 CS · 7.8/m
issue#qxnzz
Sylas · Jungle
2 / 0 / 2
14.3% KP
3,549
6.3% share
6,910g
156 CS · 10.1/m
Elrew#0001
Irelia · Mid
4 / 0 / 0
14.3% KP
4,614
8.2% share
8,067g
150 CS · 9.7/m
geto#zxc
Kalista · ADC
14 / 4 / 2
57.1% KP
26,038
46.5% share
10,755g
141 CS · 9.1/m
jesterich#hate
Renata Glasc · Support
1 / 5 / 12
46.4% KP
5,415
9.7% share
5,788g
23 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
