Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Flex · 31 days ago
14 / 12 / 10
K / D / A
53.3%
Kill participation
1,278.7
Damage / min
15,417g
484.6 gold / min
13
12 placed · 0 cleared
180
5.7 CS / min
Objective control
0
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryissue#qxnzz
Gragas · Top
9 / 8 / 10
42.2% KP
30,110
20.6% share
15,963g
243 CS · 7.6/m
jesterich#hate
Nunu & Willump · Jungle
9 / 9 / 15
53.3% KP
24,353
16.7% share
15,414g
237 CS · 7.4/m
geto#zxc
Kassadin · Mid
14 / 12 / 10
53.3% KP
40,685
27.9% share
15,417g
180 CS · 5.7/m
dealio#999
Yunara · ADC
13 / 11 / 3
35.6% KP
37,042
25.4% share
20,675g
301 CS · 9.5/m
Mükemmelliyetçi#0202
Janna · Support
0 / 11 / 22
48.9% KP
13,756
9.4% share
9,878g
43 CS · 1.4/m
Red side
Defeatkesat eren#nzmah
Aatrox · Top
5 / 10 / 8
25.5% KP
35,724
21.1% share
12,504g
205 CS · 6.4/m
Judge#7722
Vi · Jungle
15 / 8 / 14
56.9% KP
39,079
23.1% share
17,778g
214 CS · 6.7/m
FEED MY EGO BABY#1903
Yasuo · Mid
9 / 11 / 11
39.2% KP
28,611
16.9% share
13,693g
228 CS · 7.2/m
Powder#0320
Caitlyn · ADC
13 / 8 / 11
47.1% KP
32,500
19.2% share
17,846g
237 CS · 7.4/m
madara ederim#0001
Xerath · Support
9 / 8 / 21
58.8% KP
33,419
19.7% share
12,916g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
