Match history
Draven champion portrait

Draven

Defeat

Ranked Flex · 30 days ago

26:27Live Riot data

7 / 11 / 7

K / D / A

42.4%

Kill participation

1,325.9

Damage / min

13,139g

496.7 gold / min

6

6 placed · 0 cleared

201

7.6 CS / min

Objective control

Blue side

0

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

Red side

4

Dragons

1

Baron

9

Towers

2

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Viktor+551 gold / +16 CS

Difference from the opponent Riot assigned to your role.

15. minute · Viktor-798 gold / -3 CS

Difference from the opponent Riot assigned to your role.

20. minute · Viktor-1,325 gold / -12 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -798 gold and -3 CS versus Viktor.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

11 recorded deaths; first at 4:33.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,2856,5709,85413,1390:006:3613:1319:5026:27
Draven: 13,139

Events and purchases

Kill · Jayce → Zed
Kill · Jayce → Zed
Kill · Yone → Mordekaiser
Kill · Shaco → Yone
Kill · Jayce → Zed
Kill · Viktor → Draven
Kill · Shaco → Nami
Kill · Shaco → Viktor
Kill · Zac → Pyke
Kill · Jayce → Zed
Objective · Zac · Chemtech Dragon
Kill · Shaco → Jayce
Kill · Shaco → Zac
Kill · Nami → Pyke
Kill · Viktor → Shaco
Kill · Draven → Nami
Kill · Pyke → Viktor
Objective · Zac · Void Grub
Objective · Zac · Void Grub
Objective · Zac · Void Grub
Kill · Pyke → Viktor
Kill · Pyke → Nami
Kill · Viktor → Pyke
Kill · Jayce → Zed
Kill · Shaco → Zac
Kill · Mordekaiser → Yone
Kill · Draven → Nami
Kill · Viktor → Pyke
Kill · Viktor → Draven
Kill · Shaco → Viktor
Kill · Jayce → Zed
Kill · Jayce → Shaco
Kill · Viktor → Pyke
Kill · Viktor → Draven
Kill · Shaco → Yone
Objective · Zac · Hextech Dragon
Kill · Viktor → Pyke
Kill · Viktor → Draven
Kill · Jayce → Shaco
Kill · Mordekaiser → Yone
Kill · Zac → Mordekaiser
Kill · Pyke → Nami
Kill · Jayce → Zed
Kill · Draven → Nami
Kill · Pyke → Viktor
Kill · Jayce → Shaco
Kill · Zac → Pyke
Building destroyed · Jayce · Outer turret
Kill · Zac → Draven
Kill · Zed → Jayce

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
33 / 50 / 2557,504g · 107,042 damage
PlayerKDA · KPDamageGold · CSItems
Mordekaiser champion portrait

Reacer07#TR1

Mordekaiser · Top

5 / 4 / 5

30.3% KP

20,903

19.5% share

11,610g

228 CS · 8.6/m

Shaco champion portrait

SUİKASTCİ#KASAP

Shaco · Jungle

12 / 10 / 2

42.4% KP

25,472

23.8% share

12,607g

154 CS · 5.8/m

Zed champion portrait

132 iq viet boy#PH ew

Zed · Mid

2 / 13 / 3

15.2% KP

15,666

14.6% share

11,163g

179 CS · 6.8/m

Draven champion portrait

geto#zxc

Draven · ADC

7 / 11 / 7

42.4% KP

35,070

32.8% share

13,139g

201 CS · 7.6/m

Pyke champion portrait

mystic#z x c

Pyke · Support

7 / 12 / 8

45.5% KP

9,931

9.3% share

8,985g

17 CS · 0.6/m

Red side

Victory
50 / 33 / 5267,618g · 125,413 damage
PlayerKDA · KPDamageGold · CSItems
Yone champion portrait

Mewtwo#0022

Yone · Top

4 / 7 / 3

14% KP

22,321

17.8% share

11,050g

228 CS · 8.6/m

Zac champion portrait

HellspawN#3540

Zac · Jungle

5 / 4 / 12

34% KP

9,491

7.6% share

11,710g

173 CS · 6.5/m

Jayce champion portrait

Zranelle#2223

Jayce · Mid

15 / 4 / 5

40% KP

33,234

26.5% share

15,547g

243 CS · 9.2/m

Viktor champion portrait

halod#TR1

Viktor · ADC

25 / 8 / 7

64% KP

51,902

41.4% share

19,377g

234 CS · 8.8/m

Nami champion portrait

Glisten Bloom#SORA

Nami · Support

1 / 10 / 25

52% KP

8,465

6.7% share

9,934g

24 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — geto#zxc | MacroDiff