Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 29 days ago
13 / 6 / 14
K / D / A
62.8%
Kill participation
1,435.5
Damage / min
15,807g
748 gold / min
20
8 placed · 4 cleared
201
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDemirin Bitiği#EGEM
Teemo · Top
5 / 10 / 8
44.8% KP
19,726
28% share
9,265g
154 CS · 7.3/m
AK 27#123
Jarvan IV · Jungle
8 / 6 / 14
75.9% KP
17,382
24.7% share
10,656g
155 CS · 7.3/m
ßarontreis#3131
LeBlanc · Mid
9 / 8 / 5
48.3% KP
14,959
21.3% share
9,736g
107 CS · 5.1/m
Themoriel#TR1
Miss Fortune · ADC
4 / 9 / 8
41.4% KP
12,314
17.5% share
9,392g
123 CS · 5.8/m
XxXxXxX#Smurf
Pyke · Support
3 / 10 / 11
48.3% KP
5,973
8.5% share
6,625g
22 CS · 1/m
Red side
VictoryGersolon#TR1
Fiora · Top
10 / 5 / 4
32.6% KP
17,684
21.3% share
11,346g
163 CS · 7.7/m
mystic#z x c
Naafiri · Jungle
12 / 6 / 8
46.5% KP
16,098
19.4% share
12,423g
145 CS · 6.9/m
Eizenheim#TR1
Ahri · Mid
6 / 3 / 6
27.9% KP
13,653
16.5% share
9,397g
153 CS · 7.2/m
geto#zxc
Kalista · ADC
13 / 6 / 14
62.8% KP
30,337
36.6% share
15,807g
201 CS · 9.5/m
R3vo#TR1
Rakan · Support
2 / 9 / 24
60.5% KP
5,214
6.3% share
8,350g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
