Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Flex · 28 days ago
11 / 5 / 5
K / D / A
44.4%
Kill participation
1,125.6
Damage / min
12,434g
537.9 gold / min
12
10 placed · 0 cleared
186
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStnbl#TR1
Yasuo · Top
5 / 4 / 0
27.8% KP
16,410
22.2% share
10,589g
210 CS · 9.1/m
POWER#heyy
Lillia · Jungle
1 / 7 / 6
38.9% KP
7,441
10.1% share
7,198g
126 CS · 5.5/m
Hi Im Your Queen#TR918
Heimerdinger · Mid
1 / 8 / 2
16.7% KP
20,444
27.7% share
7,654g
171 CS · 7.4/m
Mittelblazkowicz#TR1
Draven · ADC
11 / 7 / 2
72.2% KP
21,948
29.7% share
12,488g
155 CS · 6.7/m
BillyZane#TR1
Blitzcrank · Support
0 / 10 / 10
55.6% KP
7,562
10.2% share
5,922g
11 CS · 0.5/m
Red side
Victoryissue#x1x1x
Kennen · Top
4 / 2 / 4
22.2% KP
11,347
13.4% share
9,388g
197 CS · 8.5/m
Zendo#TR1
Bel'Veth · Jungle
8 / 4 / 8
44.4% KP
14,426
17.1% share
13,240g
204 CS · 8.8/m
claptoon#TR1
Sylas · Mid
11 / 2 / 7
50% KP
20,597
24.4% share
10,332g
137 CS · 5.9/m
geto#zxc
Varus · ADC
11 / 5 / 5
44.4% KP
26,020
30.8% share
12,434g
186 CS · 8/m
Catriona#sera1
Karma · Support
2 / 5 / 20
61.1% KP
12,153
14.4% share
7,998g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
