Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Flex · 28 days ago
9 / 2 / 16
K / D / A
65.8%
Kill participation
1,282.8
Damage / min
13,215g
638.9 gold / min
16
8 placed · 2 cleared
209
10.1 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylablie westside#mgpro
Olaf · Top
9 / 3 / 3
31.6% KP
23,211
23.8% share
9,684g
172 CS · 8.3/m
Zendo#TR1
Nidalee · Jungle
11 / 2 / 7
47.4% KP
20,566
21% share
11,559g
186 CS · 9/m
197#777
Akali · Mid
7 / 2 / 4
28.9% KP
20,686
21.2% share
10,366g
177 CS · 8.6/m
geto#zxc
Sivir · ADC
9 / 2 / 16
65.8% KP
26,532
27.2% share
13,215g
209 CS · 10.1/m
issue#x1x1x
Thresh · Support
2 / 2 / 23
65.8% KP
6,720
6.9% share
7,847g
22 CS · 1.1/m
Red side
Defeatamre123#AMM
Dr. Mundo · Top
0 / 6 / 4
36.4% KP
12,084
19.1% share
6,692g
149 CS · 7.2/m
unuturum sandım#r25
Zed · Jungle
6 / 7 / 2
72.7% KP
17,783
28.2% share
9,559g
125 CS · 6/m
demsag#1109
Ryze · Mid
1 / 6 / 5
54.5% KP
13,754
21.8% share
7,468g
140 CS · 6.8/m
tospik vadide#kac
Caitlyn · ADC
2 / 12 / 2
36.4% KP
12,500
19.8% share
7,627g
142 CS · 6.9/m
iluvmyman#latte
Morgana · Support
2 / 7 / 5
63.6% KP
7,030
11.1% share
6,415g
35 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
