Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Flex · 28 days ago
6 / 2 / 18
K / D / A
61.5%
Kill participation
1,311.7
Damage / min
13,594g
601.1 gold / min
16
8 placed · 3 cleared
227
10 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKezza#EGO
Malzahar · Top
1 / 6 / 2
33.3% KP
16,924
33.5% share
8,467g
184 CS · 8.1/m
Fu Lin#Wolf
Shaco · Jungle
0 / 9 / 4
44.4% KP
4,921
9.8% share
6,721g
111 CS · 4.9/m
GâdDârius#Dunk
Darius · Mid
2 / 9 / 2
44.4% KP
8,932
17.7% share
7,002g
134 CS · 5.9/m
delulu#ttpd
Lux · ADC
3 / 6 / 5
88.9% KP
12,404
24.6% share
9,020g
149 CS · 6.6/m
Khal Rhaego#TR1
Zac · Support
3 / 9 / 3
66.7% KP
7,278
14.4% share
6,880g
48 CS · 2.1/m
Red side
Victoryissue#x1x1x
Akali · Top
6 / 1 / 9
38.5% KP
12,462
14.4% share
9,946g
166 CS · 7.3/m
lablie westside#mgpro
Lee Sin · Jungle
10 / 2 / 11
53.8% KP
19,992
23.1% share
12,517g
190 CS · 8.4/m
gerekeni yapar#123
Galio · Mid
16 / 0 / 8
61.5% KP
21,400
24.7% share
13,807g
195 CS · 8.6/m
geto#zxc
Sivir · ADC
6 / 2 / 18
61.5% KP
29,666
34.2% share
13,594g
227 CS · 10/m
lusentinas#baby
Karma · Support
1 / 4 / 15
41% KP
3,201
3.7% share
7,129g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
