Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Flex · 27 days ago
7 / 7 / 7
K / D / A
36.8%
Kill participation
946.4
Damage / min
12,695g
464.2 gold / min
13
9 placed · 1 cleared
202
7.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHi Im ByKinqest#TR1
Ornn · Top
3 / 4 / 3
22.2% KP
12,728
14.4% share
10,686g
198 CS · 7.2/m
Kaharu#TR1
Kayn · Jungle
7 / 8 / 6
48.1% KP
22,145
25.1% share
13,013g
163 CS · 6/m
bullet#adarc
Orianna · Mid
4 / 8 / 6
37% KP
18,364
20.8% share
10,103g
172 CS · 6.3/m
Ckeemitale#TR1
Draven · ADC
9 / 11 / 5
51.9% KP
23,918
27.1% share
12,961g
182 CS · 6.7/m
Twitch Senpai#TR2
Blitzcrank · Support
4 / 7 / 13
63% KP
11,008
12.5% share
9,129g
24 CS · 0.9/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
11 / 4 / 9
52.6% KP
33,379
26.9% share
13,359g
163 CS · 6/m
lablie westside#mgpro
Qiyana · Jungle
10 / 10 / 5
39.5% KP
23,939
19.3% share
15,826g
199 CS · 7.3/m
issue#x1x1x
Ryze · Mid
6 / 2 / 8
36.8% KP
26,763
21.6% share
13,263g
250 CS · 9.1/m
geto#zxc
Lucian · ADC
7 / 7 / 7
36.8% KP
25,885
20.9% share
12,695g
202 CS · 7.4/m
Catriona#sera1
Karma · Support
4 / 4 / 20
63.2% KP
13,980
11.3% share
10,733g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
