Match history
Yasuo champion portrait

Yasuo

Victory

Normal Draft · 27 days ago

16:11Live Riot data

8 / 4 / 1

K / D / A

20.9%

Kill participation

871.6

Damage / min

8,279g

511.6 gold / min

9

5 placed · 0 cleared

116

7.2 CS / min

Objective control

Blue side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

6

Towers

1

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Ashe+1,482 gold / +15 CS

Difference from the opponent Riot assigned to your role.

15. minute · Ashe+2,726 gold / +39 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +2726 gold and +39 CS versus Ashe.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

4 recorded deaths; first at 0:59.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

8 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,0704,1406,2098,2790:004:028:0512:0816:11
Yasuo: 8,279

Events and purchases

Kill · Ashe → Yasuo
Kill · Yasuo → Ashe
Kill · Locke → Aurelion Sol
Kill · Zoe → Zeri
Kill · Yuumi → Zoe
Kill · Veigar → Yuumi
Kill · Darius → Master Yi
Kill · Locke → Aurelion Sol
Kill · Yasuo → Ashe
Kill · Zeri → Zoe
Kill · Veigar → Zeri
Kill · Locke → Aurelion Sol
Kill · Master Yi → Locke
Kill · Yasuo → Ashe
Kill · Darius → Veigar
Kill · Locke → Zoe
Kill · Zeri → Veigar
Kill · Locke → Aurelion Sol
Kill · Yasuo → Ashe
Kill · Zeri → Zoe
Kill · Yasuo → Ashe
Kill · Yasuo → Master Yi
Kill · Zoe → Zeri
Kill · Aurelion Sol → Yasuo
Kill · Veigar → Yuumi
Kill · Locke → Veigar
Kill · Locke → Zoe
Kill · Darius → Master Yi
Kill · Veigar → Zeri
Kill · Darius → Veigar
Kill · Locke → Zoe
Kill · Locke → Veigar
Objective · Darius · Void Grub
Objective · Darius · Void Grub
Objective · Darius · Void Grub
Building destroyed · Locke · Outer turret
Kill · Zeri → Zoe
Kill · Darius → Ashe
Kill · Zeri → Aurelion Sol
Kill · Locke → Veigar
Objective · Master Yi · Infernal Dragon
Building destroyed · Yasuo · Outer turret
Kill · Zeri → Aurelion Sol
Kill · Zeri → Zoe
Kill · Locke → Master Yi
Building destroyed · Zeri · Outer turret
Kill · Locke → Ashe
Kill · Locke → Ashe
Kill · Zeri → Master Yi
Kill · Veigar → Yasuo

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
14 / 43 / 1828,375g · 35,763 damage
PlayerKDA · KPDamageGold · CSItems
Ashe champion portrait

Sexcalıbur#3131

Ashe · Top

1 / 10 / 2

21.4% KP

4,883

13.7% share

4,348g

75 CS · 4.6/m

Master Yi champion portrait

MIDITENYO#19tr1

Master Yi · Jungle

3 / 7 / 1

28.6% KP

6,523

18.2% share

6,434g

89 CS · 5.5/m

Aurelion Sol champion portrait

miuu#duru

Aurelion Sol · Mid

2 / 7 / 5

50% KP

7,370

20.6% share

5,672g

98 CS · 6.1/m

Veigar champion portrait

BabanızAmed#3131

Veigar · ADC

5 / 8 / 4

64.3% KP

9,110

25.5% share

6,059g

77 CS · 4.8/m

Zoe champion portrait

NiChaolasA LPYOK#LPYOK

Zoe · Support

3 / 11 / 6

64.3% KP

7,877

22% share

5,862g

23 CS · 1.4/m

Red side

Victory
43 / 14 / 2143,278g · 66,306 damage
PlayerKDA · KPDamageGold · CSItems
Yasuo champion portrait

geto#zxc

Yasuo · Top

8 / 4 / 1

20.9% KP

14,105

21.3% share

8,279g

116 CS · 7.2/m

Darius champion portrait

ievi#zxc

Darius · Jungle

5 / 1 / 4

20.9% KP

4,842

7.3% share

7,953g

136 CS · 8.4/m

Locke champion portrait

dealio#999

Locke · Mid

20 / 1 / 1

48.8% KP

25,200

38% share

11,762g

111 CS · 6.9/m

Zeri champion portrait

vaulter#xxxxx

Zeri · ADC

9 / 5 / 3

27.9% KP

18,091

27.3% share

9,517g

156 CS · 9.6/m

Yuumi champion portrait

vaulter doll#xxxxx

Yuumi · Support

1 / 3 / 12

30.2% KP

4,068

6.1% share

5,767g

0 CS · 0/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — geto#zxc | MacroDiff