Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Normal Draft · 27 days ago
8 / 9 / 23
K / D / A
41.9%
Kill participation
1,239.6
Damage / min
15,697g
477.1 gold / min
21
8 placed · 2 cleared
254
7.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygeto#zxc
Malphite · Top
8 / 9 / 23
41.9% KP
40,782
21.5% share
15,697g
254 CS · 7.7/m
ievi#zxc
Rengar · Jungle
14 / 14 / 11
33.8% KP
22,597
11.9% share
16,136g
229 CS · 7/m
dealio#999
Akshan · Mid
18 / 14 / 15
44.6% KP
45,793
24.1% share
16,688g
154 CS · 4.7/m
vaulter#xxxxx
Lucian · ADC
29 / 13 / 16
60.8% KP
65,720
34.6% share
25,103g
275 CS · 8.4/m
vaulter doll#xxxxx
Yuumi · Support
5 / 9 / 55
81.1% KP
15,150
8% share
14,811g
5 CS · 0.2/m
Red side
Defeatschwarzes herz#361
Camille · Top
13 / 9 / 9
37.9% KP
37,819
21.4% share
14,411g
170 CS · 5.2/m
z22#3873
Kayn · Jungle
2 / 13 / 17
32.8% KP
13,743
7.8% share
11,565g
179 CS · 5.4/m
Sansar Selim#Dayı
Lissandra · Mid
11 / 12 / 12
39.7% KP
32,173
18.2% share
15,088g
219 CS · 6.7/m
NiChaolasA LPYOK#LPYOK
Karthus · ADC
25 / 20 / 21
79.3% KP
68,349
38.7% share
23,002g
188 CS · 5.7/m
miuu#duru
Sylas · Support
7 / 20 / 22
50% KP
24,597
13.9% share
13,490g
66 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
