Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Flex · 26 days ago
21 / 5 / 13
K / D / A
73.9%
Kill participation
1,699.7
Damage / min
20,785g
679.2 gold / min
31
11 placed · 5 cleared
275
9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşapşal pampa#silly
Cho'Gath · Top
5 / 8 / 12
37% KP
22,925
16.8% share
11,166g
190 CS · 6.2/m
Beseech#Z11
Qiyana · Jungle
4 / 8 / 12
34.8% KP
22,120
16.2% share
14,318g
240 CS · 7.8/m
issue#00011
Twisted Fate · Mid
13 / 7 / 9
47.8% KP
27,670
20.3% share
15,939g
199 CS · 6.5/m
geto#zxc
Lucian · ADC
21 / 5 / 13
73.9% KP
52,012
38.2% share
20,785g
275 CS · 9/m
Catriona#sera1
Karma · Support
3 / 4 / 35
82.6% KP
11,598
8.5% share
11,952g
39 CS · 1.3/m
Red side
Defeatprensess yiit#035
Gwen · Top
9 / 9 / 6
46.9% KP
32,796
29.1% share
14,506g
232 CS · 7.6/m
Uñłućký#klauw
Talon · Jungle
11 / 8 / 8
59.4% KP
30,172
26.8% share
15,552g
234 CS · 7.6/m
lettydomfreestyl#34erj
Irelia · Mid
9 / 7 / 3
37.5% KP
24,187
21.5% share
15,021g
272 CS · 8.9/m
T1 Coni#123
Ashe · ADC
1 / 12 / 5
18.8% KP
13,425
11.9% share
11,151g
197 CS · 6.4/m
Lonchia#0001
Seraphine · Support
2 / 10 / 12
43.8% KP
11,981
10.6% share
9,071g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
