Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 25 days ago
13 / 1 / 10
K / D / A
69.7%
Kill participation
1,433
Damage / min
18,228g
708.8 gold / min
22
11 placed · 3 cleared
282
11 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytahababa31#31313
Nasus · Top
3 / 6 / 0
9.1% KP
15,907
16.4% share
9,906g
204 CS · 7.9/m
Krankheit#TR1
Viego · Jungle
9 / 3 / 7
48.5% KP
13,563
14% share
13,585g
222 CS · 8.6/m
Fasces#orion
Vex · Mid
6 / 5 / 4
30.3% KP
22,448
23.2% share
10,485g
155 CS · 6/m
geto#zxc
Xayah · ADC
13 / 1 / 10
69.7% KP
36,851
38% share
18,228g
282 CS · 11/m
Lugnes#sngl
Alistar · Support
2 / 4 / 21
69.7% KP
8,177
8.4% share
8,816g
24 CS · 0.9/m
Red side
DefeatEmilia LeBlanc#argnt
LeBlanc · Top
3 / 5 / 4
36.8% KP
26,902
28.4% share
11,984g
217 CS · 8.4/m
Sakin#WOW
Kha'Zix · Jungle
8 / 5 / 4
63.2% KP
22,326
23.5% share
12,948g
139 CS · 5.4/m
accept your fear#Mrv
Locke · Mid
5 / 6 / 4
47.4% KP
20,365
21.5% share
11,211g
209 CS · 8.1/m
Ygtrêce#TR1
Tristana · ADC
2 / 5 / 6
42.1% KP
19,523
20.6% share
10,318g
208 CS · 8.1/m
Zuzu#000NS
Rell · Support
1 / 12 / 7
42.1% KP
5,735
6% share
6,362g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
