Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 25 days ago
21 / 3 / 9
K / D / A
88.2%
Kill participation
1,350.1
Damage / min
18,030g
803.1 gold / min
12
7 placed · 1 cleared
225
10 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2107#0506
Olaf · Top
10 / 7 / 0
55.6% KP
23,869
35.8% share
11,718g
195 CS · 8.7/m
Suçlarımdan Biri#Ben
Kha'Zix · Jungle
0 / 4 / 3
16.7% KP
9,041
13.6% share
8,703g
175 CS · 7.8/m
kayle1olaf1kayle#1olaf
LeBlanc · Mid
2 / 3 / 1
16.7% KP
13,706
20.5% share
8,456g
196 CS · 8.7/m
DIE HARD#GPF
Draven · ADC
6 / 10 / 0
33.3% KP
16,336
24.5% share
11,111g
182 CS · 8.1/m
kick hinataxd#XDD
Janna · Support
0 / 11 / 8
44.4% KP
3,767
5.6% share
6,651g
14 CS · 0.6/m
Red side
VictoryKinthsa#6821
Akali · Top
2 / 11 / 3
14.7% KP
16,838
23.6% share
7,165g
156 CS · 6.9/m
Ariermort#IVERN
Ivern · Jungle
6 / 2 / 14
58.8% KP
4,900
6.9% share
9,706g
135 CS · 6/m
ProMertt#TR1
Nasus · Mid
3 / 1 / 4
20.6% KP
7,947
11.1% share
8,773g
165 CS · 7.3/m
geto#zxc
Kalista · ADC
21 / 3 / 9
88.2% KP
30,309
42.4% share
18,030g
225 CS · 10/m
serhat#1223
Thresh · Support
2 / 1 / 27
85.3% KP
11,503
16.1% share
8,788g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
