Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Normal Draft · 25 days ago
3 / 3 / 1
K / D / A
14.8%
Kill participation
881
Damage / min
5,713g
367.4 gold / min
11
5 placed · 0 cleared
125
8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGODZİLLA#DAYI
Tryndamere · Top
5 / 4 / 0
62.5% KP
9,598
34.5% share
7,520g
133 CS · 8.6/m
KnifeCat#çalı
Rengar · Jungle
1 / 6 / 2
37.5% KP
5,392
19.4% share
5,399g
105 CS · 6.8/m
yüksekeloolcamm#TR13
Vladimir · Mid
2 / 2 / 1
37.5% KP
6,416
23.1% share
5,695g
116 CS · 7.5/m
Emir the black #TR1
Kai'Sa · ADC
0 / 8 / 0
0% KP
4,181
15% share
4,537g
102 CS · 6.6/m
ANDURMAN#5461
Braum · Support
0 / 7 / 0
0% KP
2,204
7.9% share
3,373g
21 CS · 1.4/m
Red side
Victorygeto#zxc
Malphite · Top
3 / 3 / 1
14.8% KP
13,699
23.9% share
5,713g
125 CS · 8/m
baldızgırtlakyan#8747
Talon · Jungle
8 / 3 / 6
51.9% KP
10,460
18.2% share
8,830g
124 CS · 8/m
SyNBınıT#8748
Vex · Mid
3 / 2 / 2
18.5% KP
14,754
25.7% share
5,973g
105 CS · 6.8/m
vaulter#xxxxx
Zeri · ADC
11 / 0 / 5
59.3% KP
15,796
27.5% share
9,897g
149 CS · 9.6/m
vaulter doll#xxxxx
Yuumi · Support
2 / 0 / 15
63% KP
2,683
4.7% share
5,880g
4 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
