Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Flex · 25 days ago
16 / 4 / 8
K / D / A
57.1%
Kill participation
1,897
Damage / min
19,128g
584.4 gold / min
17
13 placed · 1 cleared
317
9.7 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
5
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrimm#Shen
Shen · Top
15 / 4 / 9
75% KP
44,097
32.2% share
17,703g
209 CS · 6.4/m
Erwin#555
Qiyana · Jungle
3 / 14 / 11
43.8% KP
16,394
12% share
12,631g
202 CS · 6.2/m
Faudam#TR1
Vel'Koz · Mid
3 / 4 / 19
68.8% KP
38,127
27.8% share
12,457g
226 CS · 6.9/m
YAN ÇAR 6#1337
Yunara · ADC
10 / 9 / 7
53.1% KP
28,231
20.6% share
16,327g
220 CS · 6.7/m
Baizyaan#TR1
Bard · Support
1 / 11 / 15
50% KP
10,119
7.4% share
8,420g
33 CS · 1/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
4 / 7 / 10
33.3% KP
27,408
17.8% share
11,232g
177 CS · 5.4/m
ЛЮБИЛ МЕНЯ#weed
Lee Sin · Jungle
9 / 9 / 14
54.8% KP
28,565
18.6% share
14,108g
206 CS · 6.3/m
issue#00011
Locke · Mid
12 / 8 / 4
38.1% KP
24,663
16% share
14,260g
229 CS · 7/m
geto#zxc
Ezreal · ADC
16 / 4 / 8
57.1% KP
62,094
40.4% share
19,128g
317 CS · 9.7/m
Ariermort#IVERN
Janna · Support
1 / 4 / 30
73.8% KP
11,068
7.2% share
10,804g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
