Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Flex · 24 days ago
13 / 7 / 10
K / D / A
59%
Kill participation
1,387.2
Damage / min
12,684g
623.8 gold / min
5
6 placed · 0 cleared
179
8.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatillegal#G0AT
K'Sante · Top
5 / 9 / 5
55.6% KP
17,435
23.8% share
8,339g
119 CS · 5.9/m
Nunu Adam#Storm
Nunu & Willump · Jungle
6 / 5 / 7
72.2% KP
7,492
10.2% share
8,687g
105 CS · 5.2/m
Şinasi#goat
Hwei · Mid
4 / 7 / 2
33.3% KP
30,741
42% share
8,554g
171 CS · 8.4/m
borderline#十十十
Samira · ADC
3 / 10 / 5
44.4% KP
11,079
15.1% share
7,118g
126 CS · 6.2/m
Project Libitina#TR0
Leona · Support
0 / 9 / 8
44.4% KP
6,424
8.8% share
5,041g
28 CS · 1.4/m
Red side
Victoryşapşal pampa#silly
Trundle · Top
18 / 3 / 7
64.1% KP
23,893
30.4% share
14,490g
168 CS · 8.3/m
ЛЮБИЛ МЕНЯ#weed
Lee Sin · Jungle
3 / 3 / 21
61.5% KP
10,728
13.7% share
9,825g
155 CS · 7.6/m
issue#x1x1x
Anivia · Mid
3 / 1 / 8
28.2% KP
10,038
12.8% share
8,098g
137 CS · 6.7/m
geto#zxc
Yunara · ADC
13 / 7 / 10
59% KP
28,207
35.9% share
12,684g
179 CS · 8.8/m
Ariermort#IVERN
Braum · Support
2 / 5 / 23
64.1% KP
5,665
7.2% share
7,389g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
