Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Flex · 23 days ago
2 / 8 / 19
K / D / A
42%
Kill participation
327.5
Damage / min
8,470g
319.6 gold / min
76
33 placed · 12 cleared
28
1.1 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşapşal pampa#silly
Cho'Gath · Top
14 / 4 / 8
44% KP
33,633
27.4% share
13,018g
168 CS · 6.3/m
ЛЮБИЛ МЕНЯ#weed
Pantheon · Jungle
5 / 6 / 17
44% KP
18,698
15.2% share
11,535g
159 CS · 6/m
gerekeni yapar#123
Galio · Mid
16 / 7 / 6
44% KP
30,412
24.8% share
13,897g
201 CS · 7.6/m
have been better#333
Jinx · ADC
13 / 8 / 11
48% KP
31,320
25.5% share
16,468g
257 CS · 9.7/m
geto#zxc
Nautilus · Support
2 / 8 / 19
42% KP
8,680
7.1% share
8,470g
28 CS · 1.1/m
Red side
DefeatGoldie#den1z
Gnar · Top
3 / 8 / 7
30.3% KP
15,930
14.9% share
11,603g
212 CS · 8/m
Hendrix#630
Xin Zhao · Jungle
10 / 11 / 14
72.7% KP
27,947
26.2% share
13,432g
149 CS · 5.6/m
who is in paris#TR1
Vladimir · Mid
2 / 13 / 4
18.2% KP
12,655
11.8% share
9,082g
145 CS · 5.5/m
topikx#TR1
Ashe · ADC
13 / 7 / 12
75.8% KP
33,403
31.3% share
17,080g
181 CS · 6.8/m
Nikolar#Niko
Seraphine · Support
5 / 11 / 21
78.8% KP
16,880
15.8% share
9,413g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
