Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 23 days ago
3 / 2 / 7
K / D / A
43.5%
Kill participation
1,020.5
Damage / min
14,775g
486 gold / min
29
13 placed · 5 cleared
297
9.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbigdaddy27cm#الجحي
Garen · Top
4 / 5 / 5
45% KP
24,768
24.5% share
11,884g
223 CS · 7.3/m
xqlol#313
Bel'Veth · Jungle
8 / 5 / 2
50% KP
21,344
21.1% share
15,229g
245 CS · 8.1/m
eins sechs zwei#162
Galio · Mid
5 / 5 / 5
50% KP
25,040
24.8% share
12,474g
256 CS · 8.4/m
InsertIn#356
Syndra · ADC
2 / 4 / 6
40% KP
21,904
21.7% share
12,717g
267 CS · 8.8/m
çekomastik#WEED
Alistar · Support
1 / 4 / 12
65% KP
8,021
7.9% share
7,721g
20 CS · 0.7/m
Red side
VictoryBestrafeMich#Lamia
Fiora · Top
12 / 6 / 8
87% KP
42,611
39.1% share
18,063g
267 CS · 8.8/m
durumlar vahim#1234
Talon · Jungle
3 / 1 / 12
65.2% KP
19,106
17.5% share
14,882g
275 CS · 9/m
Seojed#4573
Locke · Mid
5 / 9 / 6
47.8% KP
12,765
11.7% share
12,135g
251 CS · 8.3/m
geto#zxc
Sivir · ADC
3 / 2 / 7
43.5% KP
31,022
28.5% share
14,775g
297 CS · 9.8/m
q6tq4whygwrh#asdbd
Soraka · Support
0 / 2 / 15
65.2% KP
3,387
3.1% share
8,475g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
