Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Flex · 22 days ago
3 / 3 / 5
K / D / A
30.8%
Kill participation
711.7
Damage / min
7,197g
386.9 gold / min
11
7 placed · 1 cleared
146
7.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpompacı tk#ai ui
Tryndamere · Top
1 / 4 / 0
8.3% KP
7,106
20% share
6,660g
150 CS · 8.1/m
pompacı ak#adkng
Naafiri · Jungle
3 / 6 / 2
41.7% KP
4,777
13.5% share
7,155g
132 CS · 7.1/m
şirket muhbiri#oe1
Diana · Mid
4 / 5 / 1
41.7% KP
10,387
29.3% share
7,814g
138 CS · 7.4/m
eleven#10bir
Yasuo · ADC
3 / 5 / 3
50% KP
9,258
26.1% share
7,384g
140 CS · 7.5/m
976#KASST
Braum · Support
1 / 6 / 5
50% KP
3,930
11.1% share
5,221g
31 CS · 1.7/m
Red side
Victorygeto#zxc
Malphite · Top
3 / 3 / 5
30.8% KP
13,238
22.3% share
7,197g
146 CS · 7.8/m
issue#00011
Sylas · Jungle
7 / 1 / 4
42.3% KP
8,709
14.7% share
8,829g
150 CS · 8.1/m
Ercüment Çözer#2189
Yone · Mid
12 / 3 / 2
53.8% KP
22,737
38.4% share
10,206g
156 CS · 8.4/m
litemental#333
Zeri · ADC
4 / 3 / 5
34.6% KP
9,967
16.8% share
8,435g
151 CS · 8.1/m
tarot severim#333
Yuumi · Support
0 / 2 / 12
46.2% KP
4,627
7.8% share
5,259g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
