Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 21 days ago
8 / 3 / 10
K / D / A
50%
Kill participation
943.9
Damage / min
14,780g
510.5 gold / min
19
11 placed · 3 cleared
242
8.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbloodbath#فوضىف
Cassiopeia · Top
3 / 11 / 6
52.9% KP
17,861
21.5% share
9,955g
201 CS · 6.9/m
sympathetic#EUW
Lee Sin · Jungle
8 / 8 / 6
82.4% KP
20,656
24.9% share
13,778g
204 CS · 7/m
Dazzle fun acc#RLY
LeBlanc · Mid
2 / 2 / 5
41.2% KP
21,856
26.4% share
9,330g
222 CS · 7.7/m
flowing river#123
Kalista · ADC
4 / 7 / 5
52.9% KP
16,734
20.2% share
12,210g
230 CS · 7.9/m
naksuq#mad
Thresh · Support
0 / 8 / 14
82.4% KP
5,807
7% share
7,674g
29 CS · 1/m
Red side
Victorykayle1olaf1kayle#1olaf
Olaf · Top
17 / 2 / 6
63.9% KP
37,083
32.9% share
15,546g
202 CS · 7/m
Kahpelere İnat#48CM
Elise · Jungle
6 / 4 / 6
33.3% KP
15,773
14% share
11,536g
185 CS · 6.4/m
dealio#999
Vex · Mid
3 / 3 / 10
36.1% KP
20,669
18.3% share
10,513g
171 CS · 5.9/m
geto#zxc
Sivir · ADC
8 / 3 / 10
50% KP
27,325
24.2% share
14,780g
242 CS · 8.4/m
DH Sıfıraltılol#111
Galio · Support
2 / 5 / 18
55.6% KP
11,926
10.6% share
9,224g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
