Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 21 days ago
6 / 4 / 6
K / D / A
48%
Kill participation
1,249.3
Damage / min
15,111g
497.3 gold / min
32
14 placed · 8 cleared
316
10.4 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGoldie#den1z
Kennen · Top
11 / 4 / 8
50% KP
37,052
33.3% share
16,797g
250 CS · 8.2/m
durumlar vahim#1234
Kha'Zix · Jungle
17 / 1 / 3
52.6% KP
30,573
27.4% share
17,691g
262 CS · 8.6/m
Perceph#4406
Zed · Mid
8 / 11 / 6
36.8% KP
23,846
21.4% share
14,403g
218 CS · 7.2/m
nightcrawler#456
Yunara · ADC
1 / 5 / 7
21.1% KP
13,847
12.4% share
13,631g
270 CS · 8.9/m
fati#boss
Braum · Support
1 / 4 / 13
36.8% KP
6,084
5.5% share
9,041g
36 CS · 1.2/m
Red side
DefeatFloodchuk#Ryze
Ryze · Top
11 / 16 / 0
44% KP
29,624
28.9% share
11,789g
148 CS · 4.9/m
ECELIN#ECEL
Jayce · Jungle
3 / 10 / 5
32% KP
17,149
16.7% share
12,350g
211 CS · 6.9/m
Decp#TR1
Malzahar · Mid
5 / 6 / 5
40% KP
13,825
13.5% share
12,074g
201 CS · 6.6/m
geto#zxc
Lucian · ADC
6 / 4 / 6
48% KP
37,959
37% share
15,111g
316 CS · 10.4/m
I Love Candies#013
Milio · Support
0 / 2 / 16
64% KP
4,111
4% share
8,452g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
