Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 20 days ago
3 / 10 / 2
K / D / A
29.4%
Kill participation
504.3
Damage / min
9,043g
380.5 gold / min
10
8 placed · 1 cleared
160
6.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhave#ave
LeBlanc · Top
4 / 2 / 3
23.3% KP
13,044
17.3% share
11,444g
234 CS · 9.8/m
saintlovell#2012
Talon · Jungle
8 / 4 / 3
36.7% KP
15,271
20.3% share
13,398g
227 CS · 9.6/m
midking#13131
Veigar · Mid
8 / 2 / 7
50% KP
23,829
31.6% share
11,672g
209 CS · 8.8/m
racecar22#TR1
Kog'Maw · ADC
9 / 4 / 5
46.7% KP
18,223
24.2% share
12,036g
165 CS · 6.9/m
Kahpelere İnat#48CM
Lulu · Support
1 / 5 / 17
60% KP
4,968
6.6% share
8,051g
21 CS · 0.9/m
Red side
Defeatchasing heights#RANK1
Camille · Top
1 / 6 / 5
35.3% KP
11,168
19.9% share
7,699g
176 CS · 7.4/m
ECELIN#ECEL
Ivern · Jungle
3 / 3 / 7
58.8% KP
10,248
18.3% share
9,054g
140 CS · 5.9/m
So Rare#lytlm
Lissandra · Mid
8 / 7 / 5
76.5% KP
17,670
31.5% share
10,583g
170 CS · 7.2/m
geto#zxc
Kai'Sa · ADC
3 / 10 / 2
29.4% KP
11,985
21.4% share
9,043g
160 CS · 6.7/m
Mishu but korean#TR1
Nautilus · Support
2 / 4 / 10
70.6% KP
4,950
8.8% share
6,926g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
