Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 20 days ago
11 / 6 / 5
K / D / A
53.3%
Kill participation
1,229.4
Damage / min
14,685g
529.8 gold / min
19
10 placed · 4 cleared
239
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrexecution#TR1
Yone · Top
7 / 13 / 3
33.3% KP
29,199
24.6% share
12,617g
232 CS · 8.4/m
starboy#mavi
Qiyana · Jungle
9 / 7 / 6
50% KP
23,427
19.7% share
13,031g
190 CS · 6.9/m
MisanyMisany#BRDN
Ziggs · Mid
3 / 8 / 4
23.3% KP
27,378
23% share
11,609g
236 CS · 8.5/m
geto#zxc
Lucian · ADC
11 / 6 / 5
53.3% KP
34,074
28.7% share
14,685g
239 CS · 8.6/m
Aurelia#bkn
Janna · Support
0 / 7 / 17
56.7% KP
4,784
4% share
8,074g
21 CS · 0.8/m
Red side
Victoryprensess yiit#035
Olaf · Top
18 / 2 / 6
58.5% KP
32,410
29.7% share
17,773g
260 CS · 9.4/m
beyto#1440
Elise · Jungle
12 / 8 / 7
46.3% KP
25,558
23.4% share
13,293g
185 CS · 6.7/m
Kayle Kid#Kayle
Nasus · Mid
9 / 6 / 13
53.7% KP
30,617
28% share
13,260g
213 CS · 7.7/m
Jajanken#9557
Kai'Sa · ADC
1 / 9 / 6
17.1% KP
12,430
11.4% share
12,904g
232 CS · 8.4/m
Catriona#sera1
Karma · Support
1 / 5 / 19
48.8% KP
8,281
7.6% share
9,231g
47 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
