Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 20 days ago
6 / 10 / 8
K / D / A
43.8%
Kill participation
683.8
Damage / min
10,615g
380.9 gold / min
13
12 placed · 0 cleared
168
6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryölmemiistemezsin#420
Ambessa · Top
6 / 8 / 7
34.2% KP
21,475
18.6% share
10,711g
151 CS · 5.4/m
GÜNDE4POSTA#tomi
Qiyana · Jungle
14 / 3 / 8
57.9% KP
35,831
31% share
18,855g
239 CS · 8.6/m
marako31#3169
Syndra · Mid
4 / 7 / 6
26.3% KP
17,235
14.9% share
12,633g
261 CS · 9.4/m
ColdPalmer#TR2
Draven · ADC
11 / 5 / 3
36.8% KP
31,851
27.6% share
17,026g
222 CS · 8/m
zulu enjoyer#zulu
Nautilus · Support
3 / 9 / 15
47.4% KP
9,188
7.9% share
8,704g
22 CS · 0.8/m
Red side
Defeatlatte#m97
Irelia · Top
11 / 10 / 6
53.1% KP
30,972
33.3% share
14,248g
226 CS · 8.1/m
xCOLORSAFTERDARK#LW1
Hecarim · Jungle
2 / 6 / 7
28.1% KP
7,776
8.4% share
9,853g
189 CS · 6.8/m
zab#TR1
Anivia · Mid
8 / 5 / 6
43.8% KP
20,914
22.5% share
10,657g
180 CS · 6.5/m
geto#zxc
Lux · ADC
6 / 10 / 8
43.8% KP
19,054
20.5% share
10,615g
168 CS · 6/m
Mexi#TR0
Zoe · Support
5 / 7 / 10
46.9% KP
14,190
15.3% share
9,997g
74 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
