Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 20 days ago
8 / 3 / 12
K / D / A
41.7%
Kill participation
854.6
Damage / min
15,870g
623.2 gold / min
13
8 placed · 1 cleared
249
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWeebster#kled
Yone · Top
2 / 12 / 1
20% KP
18,755
22.6% share
8,655g
178 CS · 7/m
Selo#TR6
Hecarim · Jungle
2 / 9 / 4
40% KP
11,591
14% share
8,947g
156 CS · 6.1/m
wastayq#TR1
Yasuo · Mid
5 / 10 / 1
40% KP
14,313
17.2% share
11,292g
200 CS · 7.9/m
but you#99999
Kog'Maw · ADC
6 / 10 / 2
53.3% KP
28,276
34.1% share
12,084g
201 CS · 7.9/m
Lebanc and Yasuo#TR1
Renata Glasc · Support
0 / 7 / 8
53.3% KP
10,070
12.1% share
7,063g
41 CS · 1.6/m
Red side
Victoryrk30mik#00000
Sett · Top
10 / 3 / 2
25% KP
20,251
17.7% share
11,454g
163 CS · 6.4/m
тронa#1312
Qiyana · Jungle
11 / 3 / 14
52.1% KP
30,070
26.2% share
14,726g
225 CS · 8.8/m
Alex Mercer#1v9
Vladimir · Mid
14 / 3 / 8
45.8% KP
29,361
25.6% share
13,319g
210 CS · 8.2/m
geto#zxc
Zeri · ADC
8 / 3 / 12
41.7% KP
21,763
19% share
15,870g
249 CS · 9.8/m
HIGAN 此岸#答えは沈黙
Bard · Support
5 / 3 / 24
60.4% KP
13,264
11.6% share
9,671g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
