Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 20 days ago
3 / 6 / 19
K / D / A
52.4%
Kill participation
1,215
Damage / min
16,514g
524.3 gold / min
19
10 placed · 3 cleared
306
9.7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyok#beto
Gwen · Top
7 / 8 / 8
40.5% KP
48,222
29.3% share
13,777g
256 CS · 8.1/m
stofy1#1907
Zed · Jungle
11 / 7 / 9
54.1% KP
32,228
19.6% share
17,735g
218 CS · 6.9/m
c0rtez#TR2
Irelia · Mid
13 / 12 / 8
56.8% KP
44,824
27.2% share
16,576g
249 CS · 7.9/m
FS Shini#TR70
Ashe · ADC
6 / 10 / 13
51.4% KP
28,228
17.1% share
15,226g
228 CS · 7.2/m
I Love Candies#013
Nami · Support
0 / 5 / 27
73% KP
11,236
6.8% share
9,630g
26 CS · 0.8/m
Red side
DefeatMarrok#3016
Zaahen · Top
10 / 8 / 6
38.1% KP
39,260
27.6% share
15,031g
231 CS · 7.3/m
MONDE#XXYYZ
Rengar · Jungle
18 / 7 / 0
42.9% KP
28,509
20.1% share
17,612g
244 CS · 7.7/m
nniklaus#9970
Sylas · Mid
10 / 10 / 6
38.1% KP
30,225
21.3% share
12,564g
157 CS · 5/m
geto#zxc
Sivir · ADC
3 / 6 / 19
52.4% KP
38,272
26.9% share
16,514g
306 CS · 9.7/m
ŞEYTANINGOTDELİĞ#şytn
Karma · Support
1 / 6 / 22
54.8% KP
5,779
4.1% share
10,076g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
