Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Flex · 10 days ago
13 / 9 / 5
K / D / A
56.3%
Kill participation
1,434.3
Damage / min
17,370g
578.7 gold / min
17
7 placed · 4 cleared
284
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFeitan#3142
Cho'Gath · Top
4 / 6 / 7
34.4% KP
14,625
13.2% share
9,957g
149 CS · 5/m
Ercüment Çözer#2189
Viego · Jungle
5 / 12 / 4
28.1% KP
14,443
13% share
12,342g
164 CS · 5.5/m
issue#x1x1x
Sylas · Mid
7 / 8 / 6
40.6% KP
29,179
26.3% share
11,174g
197 CS · 6.6/m
geto#zxc
Sivir · ADC
13 / 9 / 5
56.3% KP
43,052
38.8% share
17,370g
284 CS · 9.5/m
Catriona#sera1
Janna · Support
3 / 7 / 20
71.9% KP
9,637
8.7% share
9,159g
24 CS · 0.8/m
Red side
VictoryUndisputed#123
Akali · Top
7 / 2 / 13
47.6% KP
27,856
21.9% share
12,109g
197 CS · 6.6/m
Onsra#0104
Naafiri · Jungle
6 / 6 / 15
50% KP
22,079
17.4% share
14,731g
251 CS · 8.4/m
katakiuchi#akali
Locke · Mid
26 / 7 / 7
78.6% KP
46,939
36.9% share
18,703g
207 CS · 6.9/m
ATALANTA Emre#Aphe
Aphelios · ADC
1 / 11 / 7
19% KP
22,406
17.6% share
14,708g
268 CS · 8.9/m
Ćanøpus#TR1
Nautilus · Support
2 / 6 / 26
66.7% KP
7,976
6.3% share
10,160g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
