Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 8 days ago
18 / 4 / 12
K / D / A
69.8%
Kill participation
1,619.2
Damage / min
19,197g
708.4 gold / min
18
9 placed · 4 cleared
260
9.6 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysen iste#123
Fiora · Top
13 / 8 / 3
37.2% KP
30,893
25.4% share
15,965g
226 CS · 8.3/m
hayalet sevgilim#benim
Lillia · Jungle
6 / 7 / 10
37.2% KP
18,976
15.6% share
12,089g
170 CS · 6.3/m
Mahenn#1030
Ekko · Mid
2 / 8 / 3
11.6% KP
12,378
10.2% share
9,963g
215 CS · 7.9/m
geto#zxc
Sivir · ADC
18 / 4 / 12
69.8% KP
43,879
36% share
19,197g
260 CS · 9.6/m
kerembabapro31#0011
Bard · Support
4 / 8 / 21
58.1% KP
15,622
12.8% share
9,215g
22 CS · 0.8/m
Red side
DefeatAltis#TR2
Wukong · Top
10 / 10 / 3
37.1% KP
29,723
24.1% share
12,477g
194 CS · 7.2/m
mileslovesyou#333
Kha'Zix · Jungle
16 / 9 / 4
57.1% KP
30,728
24.9% share
14,554g
195 CS · 7.2/m
Ygtrêce#TR1
Gragas · Mid
3 / 5 / 9
34.3% KP
28,551
23.1% share
10,623g
225 CS · 8.3/m
Darkshines#11111
Caitlyn · ADC
5 / 10 / 7
34.3% KP
21,477
17.4% share
11,729g
203 CS · 7.5/m
DripSummoner#TR1
Thresh · Support
1 / 9 / 15
45.7% KP
12,874
10.4% share
7,530g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
