Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 7 days ago
8 / 13 / 10
K / D / A
42.9%
Kill participation
892.7
Damage / min
15,179g
438.5 gold / min
23
12 placed · 4 cleared
214
6.2 CS / min
Objective control
0
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
5
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEti Karam Gurme#kocas
Irelia · Top
12 / 10 / 5
40.5% KP
36,035
22.8% share
19,890g
313 CS · 9/m
adventure time#1397
Aatrox · Jungle
10 / 10 / 10
47.6% KP
39,484
24.9% share
16,074g
263 CS · 7.6/m
Shisu#Diana
Diana · Mid
8 / 11 / 9
40.5% KP
34,432
21.7% share
15,124g
212 CS · 6.1/m
geto#zxc
Varus · ADC
8 / 13 / 10
42.9% KP
30,903
19.5% share
15,179g
214 CS · 6.2/m
HIGAN 此岸#答えは沈黙
Bard · Support
4 / 9 / 18
52.4% KP
17,509
11.1% share
11,359g
27 CS · 0.8/m
Red side
Victoryladriv#001
Camille · Top
12 / 10 / 17
54.7% KP
43,000
23.7% share
18,077g
227 CS · 6.6/m
dia 4 gatekeeper#TR1
Rek'Sai · Jungle
15 / 5 / 20
66% KP
37,967
21% share
18,568g
225 CS · 6.5/m
Java#Tr2
Viktor · Mid
8 / 7 / 20
52.8% KP
47,903
26.4% share
16,212g
303 CS · 8.8/m
Blodreina#god
Kalista · ADC
16 / 10 / 16
60.4% KP
40,351
22.3% share
20,477g
263 CS · 7.6/m
0zymandias#TR1
Renata Glasc · Support
2 / 10 / 32
64.2% KP
11,937
6.6% share
11,045g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
