Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 7 days ago
3 / 10 / 2
K / D / A
26.3%
Kill participation
574.3
Damage / min
11,606g
410.8 gold / min
26
9 placed · 4 cleared
228
8.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryprensess yiit#035
Gnar · Top
7 / 4 / 10
42.5% KP
22,661
22.1% share
11,779g
206 CS · 7.3/m
Wûll N#jkz
Viego · Jungle
16 / 4 / 8
60% KP
23,703
23.1% share
15,313g
179 CS · 6.3/m
ei da#3434
Lux · Mid
5 / 4 / 15
50% KP
19,747
19.3% share
11,783g
215 CS · 7.6/m
TEHLİKELİ KEDİ#Yavuz
Galio · ADC
8 / 5 / 14
55% KP
26,980
26.3% share
14,317g
186 CS · 6.6/m
Hizen#1000
Rakan · Support
4 / 2 / 29
82.5% KP
9,439
9.2% share
9,624g
20 CS · 0.7/m
Red side
Defeatladriv#001
Jayce · Top
5 / 7 / 2
36.8% KP
21,265
23.4% share
11,558g
206 CS · 7.3/m
El clasico#CLSC
Qiyana · Jungle
9 / 7 / 1
52.6% KP
25,453
28% share
13,348g
203 CS · 7.2/m
katakiuchi#akali
Akali · Mid
1 / 8 / 4
26.3% KP
18,536
20.4% share
9,317g
215 CS · 7.6/m
geto#zxc
Vayne · ADC
3 / 10 / 2
26.3% KP
16,223
17.9% share
11,606g
228 CS · 8.1/m
Wâine#cansu
Karma · Support
1 / 8 / 6
36.8% KP
9,394
10.3% share
7,242g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
