Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 6 days ago
7 / 5 / 6
K / D / A
54.2%
Kill participation
1,004.3
Damage / min
10,987g
463.6 gold / min
12
8 placed · 1 cleared
205
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpromanggrip#TR1
K'Sante · Top
7 / 7 / 6
54.2% KP
14,697
19.4% share
9,612g
125 CS · 5.3/m
engncngz#9495
Qiyana · Jungle
6 / 5 / 7
54.2% KP
16,863
22.3% share
11,133g
136 CS · 5.7/m
geto#zxc
Tristana · Mid
7 / 5 / 6
54.2% KP
23,802
31.5% share
10,987g
205 CS · 8.6/m
lordemir19#TR1
Lucian · ADC
2 / 11 / 7
37.5% KP
14,837
19.6% share
8,629g
154 CS · 6.5/m
Reckoner#1306
Blitzcrank · Support
2 / 11 / 8
41.7% KP
5,401
7.1% share
6,584g
24 CS · 1/m
Red side
VictoryOĞLANUĞUR316269#TR31
Corki · Top
7 / 10 / 6
33.3% KP
23,210
23.4% share
10,213g
174 CS · 7.3/m
ristretto abuser#yasn
Nidalee · Jungle
10 / 3 / 12
56.4% KP
24,822
25% share
12,518g
173 CS · 7.3/m
Kırıkkale#TR1
Kog'Maw · Mid
5 / 3 / 9
35.9% KP
17,362
17.5% share
10,352g
152 CS · 6.4/m
VX Sadmira#alis
Yunara · ADC
14 / 3 / 12
66.7% KP
28,141
28.3% share
13,995g
212 CS · 8.9/m
Nra TR#TR1
Braum · Support
3 / 5 / 23
66.7% KP
5,846
5.9% share
7,897g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
