Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 6 days ago
8 / 5 / 7
K / D / A
45.5%
Kill participation
1,028.1
Damage / min
19,038g
535 gold / min
20
12 placed · 2 cleared
298
8.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZigarranK#TR1
Zed · Top
12 / 9 / 8
57.1% KP
54,127
36.8% share
19,063g
254 CS · 7.1/m
manifestdinlerim#mnfst
Ekko · Jungle
9 / 9 / 9
51.4% KP
27,113
18.5% share
14,736g
201 CS · 5.6/m
Java#Tr2
Viktor · Mid
4 / 5 / 13
48.6% KP
25,862
17.6% share
13,382g
262 CS · 7.4/m
TEHLİKELİ KEDİ#Yavuz
Galio · ADC
8 / 6 / 7
42.9% KP
27,145
18.5% share
16,238g
249 CS · 7/m
ilteroviç#ilter
Nami · Support
2 / 4 / 20
62.9% KP
12,682
8.6% share
10,281g
27 CS · 0.8/m
Red side
Victorysen iste#123
Fiora · Top
9 / 9 / 5
42.4% KP
25,603
20.2% share
18,186g
310 CS · 8.7/m
Tatsucem#Tatsu
Sylas · Jungle
4 / 5 / 14
54.5% KP
29,395
23.2% share
16,849g
330 CS · 9.3/m
katakiuchi#akali
Akshan · Mid
7 / 10 / 4
33.3% KP
23,811
18.8% share
13,488g
173 CS · 4.9/m
geto#zxc
Lucian · ADC
8 / 5 / 7
45.5% KP
36,583
28.9% share
19,038g
298 CS · 8.4/m
HIGAN 此岸#答えは沈黙
Bard · Support
5 / 6 / 12
51.5% KP
11,160
8.8% share
11,541g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
