Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 5 days ago
12 / 8 / 8
K / D / A
50%
Kill participation
1,345.3
Damage / min
17,679g
611.7 gold / min
27
11 placed · 5 cleared
264
9.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGod and GOAT#BABUŞ
Kennen · Top
5 / 9 / 4
26.5% KP
23,095
19.2% share
10,113g
170 CS · 5.9/m
Take it E4sy#TR1
Wukong · Jungle
10 / 5 / 5
44.1% KP
17,255
14.4% share
13,756g
212 CS · 7.3/m
Thalois#VVS00
Sylas · Mid
9 / 11 / 12
61.8% KP
28,556
23.7% share
12,043g
141 CS · 4.9/m
dealio#999
Twitch · ADC
7 / 10 / 8
44.1% KP
20,960
17.4% share
11,394g
132 CS · 4.6/m
musti321#TR1
Morgana · Support
3 / 6 / 14
50% KP
30,372
25.3% share
9,343g
71 CS · 2.5/m
Red side
VictoryB Frec#001
Gnar · Top
5 / 9 / 9
35% KP
21,333
17.7% share
11,203g
170 CS · 5.9/m
RS Kaizen #TR1
Zac · Jungle
9 / 6 / 14
57.5% KP
19,762
16.4% share
13,652g
181 CS · 6.3/m
Charm#キツネ
Ahri · Mid
11 / 6 / 11
55% KP
28,463
23.6% share
13,023g
187 CS · 6.5/m
geto#zxc
Kalista · ADC
12 / 8 / 8
50% KP
38,880
32.2% share
17,679g
264 CS · 9.1/m
Gesshoku#tsukı
Blitzcrank · Support
3 / 5 / 20
57.5% KP
12,261
10.2% share
9,728g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
