Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 3 days ago
5 / 7 / 5
K / D / A
50%
Kill participation
755.1
Damage / min
15,111g
506.8 gold / min
33
12 placed · 4 cleared
266
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatissue#x1x1x
Gnar · Top
2 / 4 / 4
30% KP
20,688
27.1% share
11,316g
250 CS · 8.4/m
Noreus#iwnl
Graves · Jungle
4 / 8 / 3
35% KP
12,402
16.3% share
12,850g
220 CS · 7.4/m
nicetrymontaigne#TR1
Locke · Mid
7 / 8 / 2
45% KP
16,322
21.4% share
12,025g
198 CS · 6.6/m
geto#zxc
Tristana · ADC
5 / 7 / 5
50% KP
22,516
29.5% share
15,111g
266 CS · 8.9/m
тронa#1312
Lulu · Support
2 / 9 / 8
50% KP
4,297
5.6% share
8,530g
44 CS · 1.5/m
Red side
VictoryMorningstar#12312
Jayce · Top
3 / 4 / 10
36.1% KP
20,491
18% share
15,300g
308 CS · 10.3/m
28 yo superstar#KZN
Kha'Zix · Jungle
17 / 6 / 6
63.9% KP
31,051
27.2% share
17,588g
221 CS · 7.4/m
teemo courtois#tr9
Xerath · Mid
12 / 3 / 12
66.7% KP
42,140
36.9% share
13,752g
213 CS · 7.1/m
angelic#lure
Seraphine · ADC
4 / 4 / 21
69.4% KP
13,236
11.6% share
13,113g
197 CS · 6.6/m
Tori#toti
Blitzcrank · Support
0 / 3 / 20
55.6% KP
7,156
6.3% share
8,502g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
