Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 2 days ago
10 / 10 / 6
K / D / A
35.6%
Kill participation
759.7
Damage / min
16,033g
469.5 gold / min
34
14 placed · 7 cleared
282
8.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchasing heights#RANK1
Fiora · Top
9 / 9 / 3
26.7% KP
32,232
23.4% share
16,611g
282 CS · 8.3/m
Elonuzda Pat Pat#TR1
Evelynn · Jungle
14 / 4 / 8
48.9% KP
38,982
28.3% share
16,235g
214 CS · 6.3/m
wayb#gltkn
Katarina · Mid
12 / 11 / 4
35.6% KP
32,502
23.6% share
13,920g
216 CS · 6.3/m
geto#zxc
Jinx · ADC
10 / 10 / 6
35.6% KP
25,944
18.8% share
16,033g
282 CS · 8.3/m
imagine a legend#00100
Lulu · Support
0 / 5 / 30
66.7% KP
8,222
6% share
11,359g
26 CS · 0.8/m
Red side
VictoryKayle Kid#Kayle
Vladimir · Top
0 / 10 / 10
25.6% KP
18,253
11.9% share
10,493g
182 CS · 5.3/m
unplayable#1234
Graves · Jungle
14 / 9 / 12
66.7% KP
40,655
26.4% share
21,464g
301 CS · 8.8/m
Jaquen#TR2
Kassadin · Mid
10 / 6 / 6
41% KP
39,074
25.4% share
17,275g
315 CS · 9.2/m
Üfürükçü#Kog
Kog'Maw · ADC
13 / 12 / 2
38.5% KP
40,997
26.7% share
16,317g
221 CS · 6.5/m
prensess yiit#035
Senna · Support
2 / 8 / 27
74.4% KP
14,852
9.7% share
12,477g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
