Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · Yesterday
4 / 10 / 5
K / D / A
60%
Kill participation
768.6
Damage / min
9,083g
458 gold / min
13
6 placed · 1 cleared
130
6.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichonne#666
Jax · Top
5 / 1 / 2
17.9% KP
11,986
15.6% share
8,211g
159 CS · 8/m
Armindo Tue Na#TR1
Gragas · Jungle
6 / 3 / 7
33.3% KP
10,433
13.6% share
9,590g
149 CS · 7.5/m
ei da#3434
Ahri · Mid
12 / 5 / 5
43.6% KP
21,747
28.4% share
9,700g
134 CS · 6.8/m
teemo courtois#tr9
Yunara · ADC
14 / 3 / 6
51.3% KP
26,997
35.2% share
15,194g
211 CS · 10.6/m
Kemosahbe#TR1
Karma · Support
2 / 3 / 19
53.8% KP
5,479
7.1% share
7,906g
20 CS · 1/m
Red side
Defeatsakinoyuncu123#TR123
Urgot · Top
0 / 6 / 0
0% KP
6,883
12.1% share
5,942g
137 CS · 6.9/m
no panic darling#aku
Zac · Jungle
1 / 6 / 5
40% KP
8,731
15.3% share
6,788g
104 CS · 5.2/m
Altis#TR2
Kassadin · Mid
3 / 9 / 1
26.7% KP
10,390
18.2% share
6,806g
124 CS · 6.3/m
geto#zxc
Lucian · ADC
4 / 10 / 5
60% KP
15,244
26.8% share
9,083g
130 CS · 6.6/m
Catriona#sera1
Seraphine · Support
7 / 8 / 4
73.3% KP
15,720
27.6% share
8,807g
43 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
