Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · Yesterday
11 / 8 / 12
K / D / A
43.4%
Kill participation
1,236.7
Damage / min
18,666g
542.6 gold / min
19
14 placed · 2 cleared
291
8.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySarpinho#WEST
Kennen · Top
18 / 6 / 10
52.8% KP
48,622
29.4% share
19,192g
259 CS · 7.5/m
witwicky#tosik
Ambessa · Jungle
5 / 11 / 12
32.1% KP
23,208
14% share
13,730g
224 CS · 6.5/m
geto#zxc
Xayah · Mid
11 / 8 / 12
43.4% KP
42,542
25.7% share
18,666g
291 CS · 8.5/m
topikx#TR1
Kai'Sa · ADC
13 / 6 / 12
47.2% KP
34,772
21% share
18,340g
233 CS · 6.8/m
Rheii#2905
Pyke · Support
6 / 12 / 20
49.1% KP
16,212
9.8% share
12,391g
52 CS · 1.5/m
Red side
Defeatladriv#001
Camille · Top
4 / 14 / 8
27.9% KP
22,084
16.8% share
12,686g
169 CS · 4.9/m
trying#new
Jarvan IV · Jungle
12 / 7 / 12
55.8% KP
27,288
20.7% share
18,657g
233 CS · 6.8/m
Rigel IØ#TR1
Ahri · Mid
16 / 7 / 9
58.1% KP
33,083
25.1% share
17,676g
249 CS · 7.2/m
211221124#rbbt
Yunara · ADC
9 / 13 / 8
39.5% KP
37,328
28.4% share
19,280g
302 CS · 8.8/m
mileslovesyou#333
Karma · Support
2 / 12 / 15
39.5% KP
11,869
9% share
10,103g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
