Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · Yesterday
5 / 12 / 4
K / D / A
42.9%
Kill participation
837.3
Damage / min
15,510g
443.6 gold / min
32
14 placed · 7 cleared
286
8.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKeyBlade#KUN
Malphite · Top
3 / 4 / 10
23.6% KP
20,949
12.3% share
14,392g
260 CS · 7.4/m
BW NomNom#SSS
Darius · Jungle
10 / 4 / 12
40% KP
23,855
14% share
14,986g
234 CS · 6.7/m
Üfürükçü#Kog
Xerath · Mid
19 / 5 / 16
63.6% KP
53,838
31.6% share
17,181g
209 CS · 6/m
Yeditepe GSF#MAGE
Kog'Maw · ADC
18 / 3 / 8
47.3% KP
44,355
26.1% share
20,305g
295 CS · 8.4/m
Rengo#11111
Senna · Support
5 / 5 / 31
65.5% KP
27,138
16% share
13,337g
35 CS · 1/m
Red side
DefeatMichonne#666
Ryze · Top
4 / 6 / 6
47.6% KP
29,266
23.1% share
14,605g
322 CS · 9.2/m
mileslovesyou#333
Talon · Jungle
2 / 15 / 6
38.1% KP
20,657
16.3% share
12,896g
231 CS · 6.6/m
ZigarranK#TR1
Zed · Mid
10 / 12 / 2
57.1% KP
42,334
33.4% share
18,800g
251 CS · 7.2/m
geto#zxc
Varus · ADC
5 / 12 / 4
42.9% KP
29,279
23.1% share
15,510g
286 CS · 8.2/m
最强德莱文#EXE
Soraka · Support
0 / 10 / 9
42.9% KP
5,046
4% share
8,795g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
