Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · Yesterday
3 / 9 / 8
K / D / A
42.3%
Kill participation
1,205.9
Damage / min
12,781g
389.5 gold / min
20
10 placed · 2 cleared
241
7.3 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynniklaus#9970
Cho'Gath · Top
7 / 5 / 18
53.2% KP
27,793
18.4% share
13,104g
177 CS · 5.4/m
rain wet me#gece
Ekko · Jungle
19 / 2 / 11
63.8% KP
50,948
33.7% share
19,141g
258 CS · 7.9/m
Amôr#2ybnc
Zed · Mid
17 / 9 / 3
42.6% KP
41,249
27.3% share
18,755g
202 CS · 6.2/m
Annatar#3001
Yasuo · ADC
3 / 8 / 19
46.8% KP
21,078
13.9% share
14,406g
223 CS · 6.8/m
azusa#ะะะ
Lulu · Support
1 / 2 / 27
59.6% KP
10,262
6.8% share
9,864g
31 CS · 0.9/m
Red side
Defeatwayb#gltkn
Irelia · Top
8 / 14 / 8
61.5% KP
33,502
23.4% share
15,533g
266 CS · 8.1/m
Akashi Seijuro#Kral
Naafiri · Jungle
7 / 5 / 8
57.7% KP
20,822
14.6% share
16,744g
278 CS · 8.5/m
Cooper#666
Malzahar · Mid
7 / 12 / 8
57.7% KP
38,509
26.9% share
13,238g
230 CS · 7/m
geto#zxc
Vayne · ADC
3 / 9 / 8
42.3% KP
39,572
27.7% share
12,781g
241 CS · 7.3/m
456#TR2
Rell · Support
1 / 7 / 16
65.4% KP
10,600
7.4% share
9,231g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
