Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 6 hours ago
11 / 2 / 4
K / D / A
55.6%
Kill participation
989
Damage / min
14,266g
567.2 gold / min
12
10 placed · 1 cleared
227
9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydengimdeğilsin#r25
Malphite · Top
0 / 2 / 6
22.2% KP
13,031
17% share
10,198g
213 CS · 8.5/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
8 / 3 / 9
63% KP
17,631
23% share
12,516g
176 CS · 7/m
yaslıdedeler29#TR1
Yasuo · Mid
7 / 6 / 7
51.9% KP
17,998
23.5% share
12,193g
225 CS · 8.9/m
geto#zxc
Lucian · ADC
11 / 2 / 4
55.6% KP
24,874
32.5% share
14,266g
227 CS · 9/m
she2real#双极魂
Janna · Support
1 / 4 / 17
66.7% KP
3,094
4% share
7,762g
15 CS · 0.6/m
Red side
DefeatRoxen#GSR
Riven · Top
1 / 4 / 4
29.4% KP
4,869
6.7% share
10,638g
225 CS · 8.9/m
ceaseless void#451
Qiyana · Jungle
8 / 6 / 3
64.7% KP
20,569
28.1% share
14,225g
194 CS · 7.7/m
DEDE#8888
Hwei · Mid
3 / 7 / 5
47.1% KP
23,319
31.9% share
8,920g
183 CS · 7.3/m
sen de yolcusun#yecsx
Yunara · ADC
4 / 5 / 4
47.1% KP
16,497
22.5% share
12,160g
203 CS · 8.1/m
Phobris#Ødi
Lulu · Support
1 / 5 / 11
70.6% KP
7,935
10.8% share
7,320g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
