Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 241 days ago
2 / 8 / 1
K / D / A
16.7%
Kill participation
663.6
Damage / min
7,405g
334.1 gold / min
14
4 placed · 3 cleared
151
6.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryunderstand#2306
Riven · Top
6 / 5 / 2
22.2% KP
13,544
16.1% share
10,235g
146 CS · 6.6/m
Levi#zin
Bel'Veth · Jungle
13 / 1 / 10
63.9% KP
16,982
20.2% share
12,796g
152 CS · 6.9/m
hauz#bat
Ahri · Mid
5 / 4 / 7
33.3% KP
15,469
18.4% share
9,388g
167 CS · 7.5/m
happy game#brbr
Miss Fortune · ADC
11 / 5 / 8
52.8% KP
28,982
34.5% share
13,272g
162 CS · 7.3/m
chii#sup2
Alistar · Support
1 / 3 / 22
63.9% KP
9,071
10.8% share
7,450g
13 CS · 0.6/m
Red side
DefeatKojima#ゲツヨウビ
Kennen · Top
6 / 5 / 1
38.9% KP
19,128
27.3% share
9,083g
165 CS · 7.4/m
NEITHAN#145
Elise · Jungle
6 / 6 / 3
50% KP
11,403
16.3% share
9,507g
106 CS · 4.8/m
guigs#00000
Naafiri · Mid
2 / 8 / 1
16.7% KP
14,710
21% share
7,405g
151 CS · 6.8/m
bbeNuzi#point
Lucian · ADC
4 / 9 / 2
33.3% KP
19,918
28.4% share
9,449g
162 CS · 7.3/m
TraczuK#SUPP
Soraka · Support
0 / 8 / 5
27.8% KP
4,963
7.1% share
5,778g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
