Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Victory
Ranked Solo/Duo · 238 days ago
2 / 6 / 35
K / D / A
78.7%
Kill participation
424.9
Damage / min
11,581g
367.8 gold / min
101
43 placed · 12 cleared
40
1.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryForlin#br1
Rumble · Top
7 / 7 / 14
44.7% KP
33,483
21.6% share
12,282g
220 CS · 7/m
luv ur eyes#8 8
Naafiri · Jungle
8 / 5 / 16
51.1% KP
24,398
15.7% share
15,534g
249 CS · 7.9/m
gantz#gabi
Zed · Mid
21 / 4 / 12
70.2% KP
47,209
30.4% share
19,112g
256 CS · 8.1/m
Kojima#ゲツヨウビ
Ashe · ADC
9 / 7 / 19
59.6% KP
36,646
23.6% share
17,059g
264 CS · 8.4/m
guigs#00000
Zilean · Support
2 / 6 / 35
78.7% KP
13,378
8.6% share
11,581g
40 CS · 1.3/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
3 / 9 / 7
34.5% KP
32,180
24.7% share
11,369g
222 CS · 7.1/m
thewarsor33#TH33
Viego · Jungle
7 / 8 / 11
62.1% KP
26,230
20.1% share
15,354g
222 CS · 7.1/m
DINAZTIK#ZZZZZ
Ahri · Mid
0 / 9 / 10
34.5% KP
20,794
16% share
11,565g
262 CS · 8.3/m
Beeйie#BR1
Samira · ADC
17 / 10 / 3
69% KP
44,401
34.1% share
19,292g
206 CS · 6.5/m
duplafaces#0210
Alistar · Support
2 / 11 / 17
65.5% KP
6,610
5.1% share
9,600g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
