Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 238 days ago
0 / 2 / 10
K / D / A
45.5%
Kill participation
318.9
Damage / min
6,375g
295.4 gold / min
58
28 placed · 5 cleared
32
1.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYupps#777
Sion · Top
2 / 1 / 0
9.1% KP
14,789
21.7% share
8,000g
191 CS · 8.8/m
zekas#2002
Nocturne · Jungle
4 / 3 / 9
59.1% KP
11,744
17.2% share
9,550g
167 CS · 7.7/m
fuuuxlx#akemi
LeBlanc · Mid
8 / 1 / 9
77.3% KP
20,275
29.7% share
10,727g
189 CS · 8.8/m
bipi#dmn
Ashe · ADC
8 / 2 / 3
50% KP
14,561
21.3% share
12,549g
198 CS · 9.2/m
guigs#00000
Seraphine · Support
0 / 2 / 10
45.5% KP
6,883
10.1% share
6,375g
32 CS · 1.5/m
Red side
Defeatcoconut#raiz
Sett · Top
1 / 4 / 0
11.1% KP
11,873
25.4% share
7,538g
197 CS · 9.1/m
jaymarcos#ajfg
Diana · Jungle
3 / 3 / 3
66.7% KP
8,762
18.7% share
8,178g
141 CS · 6.5/m
Fallen Leaves#Dust
Yasuo · Mid
2 / 8 / 0
22.2% KP
8,952
19.1% share
6,868g
163 CS · 7.6/m
Capoeira rei#2003
Xayah · ADC
2 / 5 / 6
88.9% KP
12,807
27.4% share
9,669g
198 CS · 9.2/m
HamburguESA#esinh
Rakan · Support
1 / 2 / 7
88.9% KP
4,379
9.4% share
5,916g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
