Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 237 days ago
1 / 5 / 18
K / D / A
52.8%
Kill participation
511.9
Damage / min
8,060g
328.3 gold / min
85
36 placed · 11 cleared
27
1.1 CS / min
Objective control
0
Dragons
1
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1v9 Machine#jinx
Gwen · Top
3 / 8 / 1
16% KP
17,394
18.5% share
8,126g
144 CS · 5.9/m
PNG Caca#paiN
Ambessa · Jungle
7 / 8 / 9
64% KP
24,970
26.6% share
12,492g
155 CS · 6.3/m
Casual Player#Mgr
Kassadin · Mid
3 / 5 / 4
28% KP
11,991
12.8% share
9,780g
176 CS · 7.2/m
papaléguas#zuzu
Kai'Sa · ADC
8 / 8 / 10
72% KP
26,612
28.3% share
13,543g
208 CS · 8.5/m
Manel#BR2
Rell · Support
4 / 8 / 16
80% KP
13,041
13.9% share
8,371g
15 CS · 0.6/m
Red side
VictoryRobo#ROBS
Zaahen · Top
11 / 2 / 7
50% KP
34,329
29.2% share
14,802g
211 CS · 8.6/m
fuuuxlx#akemi
Sylas · Jungle
12 / 4 / 7
52.8% KP
21,253
18.1% share
12,562g
188 CS · 7.7/m
Brucer#oreia
Corki · Mid
6 / 5 / 7
36.1% KP
25,310
21.5% share
11,903g
227 CS · 9.2/m
Kojima#ゲツヨウビ
Varus · ADC
6 / 9 / 11
47.2% KP
23,995
20.4% share
12,258g
188 CS · 7.7/m
guigs#00000
Poppy · Support
1 / 5 / 18
52.8% KP
12,566
10.7% share
8,060g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
