Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Defeat
Ranked Solo/Duo · 237 days ago
3 / 5 / 9
K / D / A
66.7%
Kill participation
263.6
Damage / min
7,246g
324.2 gold / min
66
27 placed · 8 cleared
22
1 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySaifer#KING
Sion · Top
4 / 2 / 8
37.5% KP
20,406
19.6% share
8,845g
166 CS · 7.4/m
lokete#apelo
Naafiri · Jungle
9 / 4 / 11
62.5% KP
19,611
18.8% share
11,815g
164 CS · 7.3/m
Crown#KRCN
Kassadin · Mid
8 / 2 / 4
37.5% KP
25,283
24.3% share
11,946g
177 CS · 7.9/m
Capoeira rei#2003
Ashe · ADC
10 / 6 / 4
43.8% KP
26,880
25.8% share
12,711g
185 CS · 8.3/m
HamburguESA#esinh
Seraphine · Support
1 / 4 / 17
56.3% KP
11,936
11.5% share
7,549g
28 CS · 1.3/m
Red side
DefeatKojima#ゲツヨウビ
Aurora · Top
2 / 6 / 0
11.1% KP
19,957
23.4% share
7,788g
161 CS · 7.2/m
Sinatra#wmo
Xin Zhao · Jungle
8 / 7 / 6
77.8% KP
28,636
33.6% share
10,625g
148 CS · 6.6/m
sup0507#777
Ryze · Mid
1 / 8 / 4
27.8% KP
15,245
17.9% share
8,225g
170 CS · 7.6/m
papaléguas#zuzu
Yunara · ADC
4 / 6 / 4
44.4% KP
15,498
18.2% share
10,575g
173 CS · 7.7/m
guigs#00000
Milio · Support
3 / 5 / 9
66.7% KP
5,892
6.9% share
7,246g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
