Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 237 days ago
1 / 7 / 22
K / D / A
67.6%
Kill participation
236.9
Damage / min
11,168g
286.5 gold / min
158
83 placed · 17 cleared
28
0.7 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
4
Dragons
3
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYahallo#2610
Gnar · Top
2 / 6 / 3
14.7% KP
29,587
18.7% share
15,485g
329 CS · 8.4/m
Murloc Warleader#OTK
Jarvan IV · Jungle
9 / 10 / 14
67.6% KP
27,084
17.1% share
16,952g
252 CS · 6.5/m
fuuuxlx#akemi
Galio · Mid
9 / 8 / 11
58.8% KP
33,498
21.2% share
14,943g
243 CS · 6.2/m
bipi#dmn
Senna · ADC
12 / 4 / 12
70.6% KP
56,688
35.9% share
21,657g
304 CS · 7.8/m
jiu ji tae#ihtbp
Nautilus · Support
2 / 6 / 17
55.9% KP
11,257
7.1% share
10,859g
44 CS · 1.1/m
Red side
Victorycoconut#raiz
Mordekaiser · Top
14 / 3 / 9
67.6% KP
46,217
29.4% share
20,782g
343 CS · 8.8/m
Guigas#Show
Ivern · Jungle
4 / 9 / 19
67.6% KP
17,998
11.5% share
14,569g
176 CS · 4.5/m
Pedrin Maverick#2506
Taliyah · Mid
8 / 8 / 11
55.9% KP
40,209
25.6% share
18,581g
296 CS · 7.6/m
Kojima#ゲツヨウビ
Ashe · ADC
7 / 7 / 11
52.9% KP
43,450
27.7% share
17,705g
298 CS · 7.6/m
guigs#00000
Braum · Support
1 / 7 / 22
67.6% KP
9,236
5.9% share
11,168g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
