Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 236 days ago
5 / 6 / 8
K / D / A
76.5%
Kill participation
1,040.2
Damage / min
11,797g
440.5 gold / min
29
6 placed · 8 cleared
249
9.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNKZ DKL#DKL
Rumble · Top
5 / 2 / 4
26.5% KP
18,972
19.3% share
12,087g
264 CS · 9.9/m
FURIA Tatu#10y
Zaahen · Jungle
6 / 3 / 10
47.1% KP
24,728
25.1% share
13,197g
209 CS · 7.8/m
Nanashi#나나시
Sylas · Mid
8 / 4 / 4
35.3% KP
16,541
16.8% share
12,144g
209 CS · 7.8/m
Yahallo#2610
Kai'Sa · ADC
14 / 4 / 6
58.8% KP
29,874
30.4% share
18,042g
273 CS · 10.2/m
Jojos#8306
Nautilus · Support
1 / 4 / 23
70.6% KP
8,255
8.4% share
8,868g
23 CS · 0.9/m
Red side
DefeatRagZark#RAG
Singed · Top
0 / 6 / 9
52.9% KP
15,914
19% share
10,276g
252 CS · 9.4/m
Kojima#ゲツヨウビ
Lee Sin · Jungle
5 / 5 / 8
76.5% KP
17,502
20.9% share
11,915g
170 CS · 6.3/m
guigs#00000
Ahri · Mid
5 / 6 / 8
76.5% KP
27,860
33.2% share
11,797g
249 CS · 9.3/m
severumm#phel
Aphelios · ADC
5 / 10 / 3
47.1% KP
17,237
20.6% share
12,476g
174 CS · 6.5/m
Arkivu#BR3
Lulu · Support
2 / 8 / 10
70.6% KP
5,344
6.4% share
7,428g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
