Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 235 days ago
4 / 3 / 2
K / D / A
37.5%
Kill participation
896.7
Damage / min
11,250g
379 gold / min
23
13 placed · 3 cleared
241
8.1 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGuigo#lol
Jax · Top
9 / 3 / 6
68.2% KP
35,762
39.7% share
15,990g
260 CS · 8.8/m
TwitchTv Shygo#Shyg
Rammus · Jungle
2 / 1 / 9
50% KP
6,582
7.3% share
11,467g
203 CS · 6.8/m
Jim Hawkins#BRA1
Ryze · Mid
5 / 3 / 7
54.5% KP
21,219
23.6% share
13,240g
270 CS · 9.1/m
VKS BUERO#VKS
Caitlyn · ADC
4 / 6 / 4
36.4% KP
20,249
22.5% share
13,397g
245 CS · 8.3/m
CIÊNCIA YODISTA#AURA
Karma · Support
2 / 5 / 10
54.5% KP
6,284
7% share
8,923g
45 CS · 1.5/m
Red side
DefeatKojima#ゲツヨウビ
Jayce · Top
4 / 6 / 2
37.5% KP
19,255
19% share
11,046g
233 CS · 7.8/m
Thats For u Mom#7843
Zaahen · Jungle
1 / 3 / 2
18.8% KP
11,696
11.5% share
10,039g
206 CS · 6.9/m
guigs#00000
Hwei · Mid
4 / 3 / 2
37.5% KP
26,617
26.3% share
11,250g
241 CS · 8.1/m
sosa#szk
Varus · ADC
3 / 4 / 4
43.8% KP
13,771
13.6% share
11,948g
225 CS · 7.6/m
RedBert#BR1
Ezreal · Support
4 / 6 / 7
68.8% KP
30,010
29.6% share
11,290g
57 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
